# OpenVerse Fun Panel # # this file initalizes the program and does any # platform specific things/setup. It will then source # supporting modules. # # Module Name - Fun Panel Setup # Current Maintainter - Cruise # Sourced By - InitMain.tcl # # Copyright (C) 1999 David Gale # For more information visit http://OpenVerse.org/ # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, # USA. # Register some things set MV(panel_cleanup) "fun_panel_cleanup" set MV(panel_event) [lunion $MV(panel_event) "fun_panel_event"] # This panel's cleanup proc proc fun_panel_cleanup {} { global MV destroy .menu.border destroy .menu.main rename fun_panel_event "" set MV(panel_event) [ldifference $MV(panel_event) "fun_panel_event"] set MV(panel_cleanup) "" } # This panel's handler for various events proc fun_panel_event {event args} { # Handle events switch -- $event { "connect" { .menu.main.r.b.connect configure -text [Trns disconnect] \ -command Disconnect } "disconnect" { .menu.main.r.b.connect configure -text [Trns connect]\ -command Connect }} } # # These frames must be defined as other functions need to know where they # should add items. # set MV(plugin_frame) ".menu.main.r.b" set MV(avatar_menu) ".menu.main.m.b.anims" set MV(names_menu) ".menu.main.m.b.names.mb" set MV(passageways_menu) ".menu.main.m.a.bookmarks" set MV(chat_entry) ".menu.main.r.a.chat.chat" set MV(swallowchat) 0 set MV(chatframe) ".chat" frame .menu.main frame .menu.main.r frame .menu.main.r.a frame .menu.main.r.b frame .menu.main.r.a.chat -relief raised -borderwidth 2 frame .menu.main.m -relief raised -borderwidth 2 frame .menu.main.m.a -relief sunken -borderwidth 2 frame .menu.main.m.b -relief sunken -borderwidth 2 button .menu.main.r.b.connect -text [Trns connect] -command Connect button .menu.main.r.a.chat.send -text [Trns send] -command \ {SendText .menu.main.r.a.chat.chat} entry .menu.main.r.a.chat.chat button .menu.main.m.a.quit -text [Trns quit] -command {exit} button .menu.main.m.a.chat -text [Trns text_chat] -command ToggleText button .menu.main.m.a.help -text [Trns help] -command "source \"$MV(helpdir)/$MV(help.file.main)\"" button .menu.main.m.a.setup -text [Trns setup] -command Setup menubutton .menu.main.m.a.bookmarks -text [Trns passageways] -menu \ .menu.main.m.a.bookmarks.m -relief raised -borderwidth 2 \ -indicatoron 1 menu .menu.main.m.a.bookmarks.m -tearoff $MV(tearoff_menus) button .menu.main.m.b.avatars -text [Trns aved] -relief raised -borderwidth 2 \ -command AvEd checkbutton .menu.main.m.b.anim -text [Trns animate] -variable MV(anim.stop) -relief raised \ -borderwidth 2 -offvalue 1 -onvalue 0 -command AnimateAvatar menubutton .menu.main.m.b.anims -text [Trns avatars] -menu .menu.main.m.b.anims.m -relief \ raised -borderwidth 2 -indicatoron 1 menu .menu.main.m.b.anims.m -tearoff $MV(tearoff_menus) checkbutton .menu.main.m.b.sound -text [Trns sound] -variable MV(bell) -relief raised \ -borderwidth 2 frame .menu.main.m.b.names -relief raised -borderwidth 2 checkbutton .menu.main.m.b.names.cb -variable MV(names) -command ShowNames menubutton .menu.main.m.b.names.mb -text [Trns names] -relief raised \ -borderwidth 2 -menu .menu.main.m.b.names.mb.m -indicatoron 1 menu .menu.main.m.b.names.mb.m -tearoff $MV(tearoff_menus) pack .menu.main -side top -fill both -expand y pack .menu.main.m -side left pack .menu.main.r -side left -fill both -expand y pack .menu.main.r.a -side top -fill both -expand y pack .menu.main.r.b -side top -fill both -expand y pack .menu.main.m.a -side top -fill both -expand y pack .menu.main.m.b -side bottom -fill both -expand y pack .menu.main.m.a.quit .menu.main.m.a.chat .menu.main.m.a.help .menu.main.m.a.setup .menu.main.m.a.bookmarks -side left -fill both -expand y pack .menu.main.m.b.avatars .menu.main.m.b.anim .menu.main.m.b.anims .menu.main.m.b.sound .menu.main.m.b.names -side left -fill both -expand y pack .menu.main.m.b.names.cb .menu.main.m.b.names.mb -side left pack .menu.main.r.a.chat -side left -fill x -expand y pack .menu.main.r.a.chat.send -side left pack .menu.main.r.a.chat.chat -side left -fill x -expand y pack .menu.main.r.b.connect -side left -fill both -expand y bind .menu.main.r.a.chat.chat {SendText .menu.main.r.a.chat.chat} bind .menu.main.r.a.chat.chat {ShowPrev .menu.main.r.a.chat.chat} bind .menu.main.r.a.chat.chat {ShowNext .menu.main.r.a.chat.chat} bind .menu.main.r.a.chat.chat {CheckLen .menu.main.r.a.chat.chat} focus .menu.main.r.a.chat.chat proc ColorMainButtons {} { global MV if $MV(use_windowmanager_colors) {return} .menu.main configure -bg $MV(colors.frames.topbar.bg) .menu.main.r.b.connect configure -bg $MV(colors.buttons.connect.bg) \ -fg $MV(colors.buttons.connect.fg) \ -activebackground $MV(colors.buttons.connect.abg) \ -activeforeground $MV(colors.buttons.connect.afg) .menu.main.r.a.chat configure -bg $MV(colors.frames.chat.bg) .menu.main.r.a.chat.send configure -bg $MV(colors.buttons.send.bg) \ -fg $MV(colors.buttons.send.fg) \ -activebackground $MV(colors.buttons.send.abg) \ -activeforeground $MV(colors.buttons.send.afg) .menu.main.r.a.chat.chat configure -bg $MV(colors.buttons.entry.bg) -fg $MV(colors.buttons.entry.fg) .menu.main.m configure -bg $MV(colors.frames.menu.bord.bg) .menu.main.m.a configure -bg $MV(colors.frames.menu.top.bg) .menu.main.m.b configure -bg $MV(colors.frames.menu.bot.bg) .menu.main.m.a.quit configure -bg $MV(colors.buttons.quit.bg) \ -fg $MV(colors.buttons.quit.fg) \ -activebackground $MV(colors.buttons.quit.abg) \ -activeforeground $MV(colors.buttons.quit.afg) .menu.main.m.a.chat configure -bg $MV(colors.buttons.textchat.bg) \ -fg $MV(colors.buttons.textchat.fg) \ -activebackground $MV(colors.buttons.textchat.abg) \ -activeforeground $MV(colors.buttons.textchat.afg) .menu.main.m.a.help configure -bg $MV(colors.buttons.help.bg) \ -activebackground $MV(colors.buttons.help.abg) \ -activeforeground $MV(colors.buttons.help.afg) \ -fg $MV(colors.buttons.help.fg) .menu.main.m.a.setup configure -bg $MV(colors.buttons.setup.bg) \ -fg $MV(colors.buttons.setup.fg) \ -activebackground $MV(colors.buttons.setup.abg) \ -activeforeground $MV(colors.buttons.setup.afg) .menu.main.m.a.bookmarks configure -bg $MV(colors.buttons.passageways.bg) \ -fg $MV(colors.buttons.passageways.fg) \ -activebackground $MV(colors.buttons.passageways.abg) \ -activeforeground $MV(colors.buttons.passageways.afg) .menu.main.m.b.avatars configure -bg $MV(colors.buttons.aved.bg) \ -fg $MV(colors.buttons.aved.fg) \ -activebackground $MV(colors.buttons.aved.abg) \ -activeforeground $MV(colors.buttons.aved.afg) .menu.main.m.b.anim configure -bg $MV(colors.buttons.animate.bg) \ -fg $MV(colors.buttons.animate.fg) \ -activebackground $MV(colors.buttons.animate.abg) \ -activeforeground $MV(colors.buttons.animate.afg) .menu.main.m.b.anims configure -bg $MV(colors.buttons.avatars.bg) \ -fg $MV(colors.buttons.avatars.fg) \ -activebackground $MV(colors.buttons.avatars.abg) \ -activeforeground $MV(colors.buttons.avatars.afg) .menu.main.m.b.sound configure -bg $MV(colors.buttons.sound.bg) \ -fg $MV(colors.buttons.sound.fg) \ -activebackground $MV(colors.buttons.sound.abg) \ -activeforeground $MV(colors.buttons.sound.afg) .menu.main.m.b.names configure -bg $MV(colors.frames.names.bg) .menu.main.m.b.names.cb configure -bg $MV(colors.buttons.names.chk.bg) \ -fg $MV(colors.buttons.names.chk.fg) \ -activebackground $MV(colors.buttons.names.chk.abg) \ -activeforeground $MV(colors.buttons.names.chk.afg) .menu.main.m.b.names.mb configure -bg $MV(colors.buttons.names.bg) \ -fg $MV(colors.buttons.names.fg) \ -activebackground $MV(colors.buttons.names.abg) \ -activeforeground $MV(colors.buttons.names.afg) } # Setup our bubble help if $MV(tooltips) { Bubble::initBubble .menu.main.m.b.names [Trns names_help] Bubble::initBubble .menu.main.m.a.chat [Trns textchat_help] Bubble::initBubble .menu.main.m.a.quit [Trns quit_help] Bubble::initBubble .menu.main.m.a.help [Trns help_help] Bubble::initBubble .menu.main.m.a.setup [Trns setup_help] Bubble::initBubble .menu.main.m.a.bookmarks [Trns passageways_help] Bubble::initBubble .menu.main.m.b.avatars [Trns aved_help] Bubble::initBubble .menu.main.m.b.anim [Trns animate_help] Bubble::initBubble .menu.main.m.b.sound [Trns sound_help] Bubble::initBubble .menu.main.r.b.connect [Trns panel_connect_help] Bubble::initBubble .menu.main.r.a.chat.send [Trns send_help] Bubble::initBubble .menu.main.m.b.anims [Trns avatars_help] } DoAvatars DoBookmarks DoNames ColorMainButtons # Set some window parameters wm geometry . "" wm resizable . 0 0 # vim:syntax=tcl