[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [OpenVerse] The QuakeForge Project...




Just my opinion, Once you add a gun... it's no longer a virtual chat community. 
quake is the best there is for shootemups Lets strive to be the best there is in 
visual chat.

<pre>

This turned up in my regular morning surf...

<a href="http://quake.sourceforge.net/">http://quake.sourceforge.net/</a>

<snip>
The QuakeForge project's aim is to create a long lasting project to work
on developing and extending the Quake(R) source release (and any future
releases) while maintaining backwards compatibility with the original
Quake(R). We plan to further its gaming abilities and even develop it
beyond its original purpose as a game and into a virtual world. Currently
we are merging QW and Q1, smoothing the engine out, fixing bugs/cheats,
better organizing the engine, adding features, and porting to as many
platforms as developers are willing.
</snip>

This looks like a very interesting project.  



--
Jon Winters <a 
href="http://www.obscurasite.com/">http://www.obscurasite.com/</a>
OpenVerse  <a href="http://www.openverse.org/">http://www.openverse.org/</a>

----------------------------------------------------------
To unsubscribe to the OpenVerse mailing list send a message to
openverse-request with the following word in the BODY of the message.
UNSUBSCRIBE
If you need assistance from a human, email cruise@openverse.org
----------------------------------------------------------

</pre>


----------------------------------------------------------
To unsubscribe to the OpenVerse mailing list send a message to
openverse-request with the following word in the BODY of the message.
UNSUBSCRIBE
If you need assistance from a human, email cruise@openverse.org
----------------------------------------------------------